John Hong
Stanford, CA


I am an artisan of design and engineering at the junction of hardware and software. Guided by a human-centered approach, I solve challenges through a lens that places people at the heart of innovation.

Hardware
Software
01 Poursteady

Pourover coffee brewing is a manual art requiring finesse, skill, and attention. Poursteady blends speed, precision, and reliability into this method, enabling cafes to consistently deliver excellence in every cup.

I worked on the UX/interaction design of the upcoming product, the PS2. I collaborated with engineers from both software and hardware to create the best user experience possible for all stakeholders involved with the product (technicians, baristas, coffee novices).
Summer 2023 — Present







             
02 Facebook

As part of Facebook Groups, I took charge of the redesign process of the Gifts notification logic and onboarding from conception to launch (live in Greece, Cambodia, Columbia, etc.). I led the design of the Special Gifts project, and I represented my team as the only intern in a cross-team design sprint to establish Meta’s unified appreciation system.
Summer 2022






03 Sparkademy

As the UX lead, I took charge of all design and user research, directed the end- to-end process of the assignment platform that increased grading efficiency by 55%. Shipped products that increased average NPS score from -4 to 20, and decreased user confusion (clarification requests) by 85%.

I established design principles, design system, and a UX culture within the company to address key UX issues and apply a common design language across all products. I Laid the foundations for user feedback and engagement tracking.
June 2020 
— July 2021







04 Carta

As UI/UX Designer of the Stanford Carta team, I redesigned Stanford’s course-planning website used by 95% of the student body. Conducted user interviews and usability testings, designed wireframes and interactions, and I created a design system from the ground up.
Spring 2020





05 Ambi

As lead designer, I designed an Android mobile app that helps people find their optimal workspaces based on the amenities and ambiences they would like to see at a workspace.

I used Android Studio and Android Studio to develop and conduct usability testings.
Winter 2020





06 Coral

As lead UI/UX designer, designed a cross-platform mobile app that helps gig economy drivers find the amenities they need while driving, while also empowering local businesses. 

Won Best Overall Project and Best Demo at the CS147 Industry Project Fair (out of 36 teams).
Autumn 2019